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follower gift pt2! includes 50+ items for AF, AM, TF, and kids! includes commissions/trades from… (Sun, 12 Jul 2026)
elvgreen: follower gift pt2! includes 50+ items for AF, AM, TF, and kids! includes commissions/trades from @notgonnapostanythinghere , @wanderingsimsfinds , @deniisu, @melsts3cc , @ciennasunshinesims3, @lengthoflove , and @claraemmaelisabeth ✨ if you’d like to support me, you can send me a coffee here! info: more parts to come! polycounts and thumbnails are included in each age group’s folder some packages have 2 versions, usually for different presets known issues: some may have grainy textures! if u have any issues please let me know! @virtual-hugs made an elder version of the scarlet midi dress DOWNLOAD | MIRROR
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(Thu, 09 Jul 2026)
pinklocksoflove:
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S3SS 1.6.2 - Century of humiliation edition (Tue, 07 Jul 2026)
sims3fiend: Updates / New patches Fixed an incredible “bug” w/ Direct3D9, S3SS should now no longer use 200mb~ randomly… This took me ohh… several days to track down. Updated dependencies, mimalloc being a notable one New/merged Lot Streaming Optimization patch and new object throttling patch which is really cool and good and you should enable them all Add aligned-alloc family support to mimalloc just in case A big 4k LoC (I am mentally unwell) update to S3MM is also coming soon-ish, with the imgui API coming shortly after. It’ll come with a very janky mod conflict viewer that I plan to improve upon sometime in the future (very WIP atm like the rest of the side-features!). Once the imgui API drops I’ll then probably move it out of beta and start releasing the patches I’ve written using it.
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Sims 3 Performance Boost Patch Collection (Mon, 06 Jul 2026)
sonja92yu: Hey everyone, here’s another spicy experimental thingy from me. Emphasis: experimental. Please back up your saves! I haven’t found any issues, but you should err on the safe side! I’m resisting the urge to write this description as a winding story about why this thing exists and how so here’s as quick a rundown as I can manage: This is an ASI mod (like Smooth Patch or Settings Setter) that goes into your Bin folder and does its thing at runtime. Depending on your setup, it might significantly speed up loading times from game launch to in-world. In one of my saves, it went down from over 18 minutes down to between 3 and 4. It should also reduce memory usage (specifically, the ‘virtual address space’–the real reason for Error 12 and memory-related crashes). How much depends on your setup, but it could be up to several hundred MB. In-game stutters and especially multi-minute freezes (if you experience those) should be shorter and fewer overall. Not gone, but much more playable. This mainly works on retail and Steam versions of the game. Many of the patches won’t activate on EA App version. You can still use it, and might still reap some benefits, but the strongest patches aren’t supported yet. It’s in the pipeline, though, so stay tuned. You need an ASI loader for the mod to load (like the wininet.dll from Ultimate ASI loader). If you use any other ASI mod, like Smooth Patch or Settings Setter, you likely already have it. DOWNLOAD LINK SPECIAL THANKS: sims3fiend et al for Sims 3 Settings Setter. This mod started out as a “Settings Setter lite” for personal use because Setter proper added a little too much VAS for my bloated save’s liking. But all the S3SS patches are removed from this release version. You can use them together freely if you want all the patches. Also, here’s the number that’s your real enemy:
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This should be a real thing! The smell of smoke triggers me more than anything else. It’s common in… (Sat, 20 Jun 2026)
foxes-in-love: A comic of several foxes, one of whom is blue, the other is green. In this one, we see a grey fox, by themselves, studying a "no smoking" sign, with a smaller sign added at the bottom. Grey fox, in thought: Non-smoking area, enforced by... Sniper? Frowning disapprovingly, the grey fox immediately pulls out a cigarette and lights it. Grey fox, still thinking: What kind of a sick joke is that? How would th- Grey fox's thought process is startled as a thin, sharp burst of water shoots the cigarette out of their mouth. Nearby, Blue and Green are hanging out on their balcony. Blue is wearing an olive green fishing hat, taking cover behind the balcony wall, aiming a brightly coloured plastic water gun down to the street. Green: Enjoying your new watergun? Blue: Immensely.ALT This should be a real thing! The smell of smoke triggers me more than anything else. It’s common in Germany for people to smoke in public, disobey the non-smoking signs, or even smoke at the bus stop. At my university, the smoking areas were in front of the entrance. So you had to pass the smokers to get into any building. Most people are so used to people smoking, they don’t even get annoyed but see it as normal. If only I was as unbothered as them! I have gotten good at holding my breath though… I have neighbors who smoke in the apartment below mine, and they seem to do so every time I want to air out my own apartment. I now fantasize about water-gunning them
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Just a head’s up: (Wed, 17 Jun 2026)
alaskansims: Just a head’s up: I am dealing with a lot in real life and without going into too much detail, I am in need of some financial assistance to help cover the costs of a family law attorney, apartment repairs and more. If anyone wants to commission a sim or a lot for the Sims 3, then you are welcome to do so. Sims will be $5 per sim, lots $10 per lot if commissioned. Any free stuff I share with the Sims 3 community will remain free, but will have a “buy me a coffee” link added in case anyone wants to help. Please note: I do have a job and I pay for all my rent and bills myself. Groceries are covered by state benefits and the added costs are on top of everything else. Any help is appreciated, but not required.
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The next Fable game looks so promising, I’m sold already! (Thu, 11 Jun 2026)
The next Fable game looks so promising, I’m sold already!
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I wonder, did creators completely forget about donation/cup of coffee buttons? That is a legitimate… (Fri, 29 May 2026)
nolan-sims: When I was posting and sharing CC of my own, I admit, I often kept my mouth shut and skirted the edges of conflict for my own preservation and peace. But the things I’ve seen just from a single scroll of my feed today are truly, truly awful. AI generated CC previews, early access CC for Paralives (an indie game IN early access), and low/questionable quality CC for sale in the Sims marketplace. What the fuck happened where folks think any of this is okay or normal? If we don’t speak up, hold people accountable, and examine why these things are harmful, it’s only going to get worse. Keeping the peace is one thing, but staying silent in the wake of the pure bastardization and exploitation of art is another. I wonder, did creators completely forget about donation/cup of coffee buttons? That is a legitimate way to support creators without all the bullshit and without any pressure or heavy incentivizing. I’m sure people will gladly donate because they are relieved to not having to deal with yet another Early Access or paywall. Every couple of years, I raise enough money to keep my website alive, it’s just helping me cover the burden of that cost. I could absolutely use more money, but keeping my website up is all I am asking for. And my generous community has always come through for me in that regard Regarding those AI previews, these images are not an accurate representation of what the content will look in our life-simulation game it was made for. The AI edits and changes a lot of what is going into it. If you present those as your previews, you knowingly mislead your followers. That’s scamming. We usually play our favorite life simulation game because we like how they look in our games. We refined and curated that aesthetic with CC, after all, that is why we look at your CC post! If we did not care about that, we could play any other game, or just watch images of 3d models on ArtStation. But no, we play our life-sim game for specific reasons, we want to tell stories, curate outfits, build dream houses, dress characters in appropriate clothing for certain occasions, be it for gameplay or storytelling. The specific aesthetic that a particular piece of CC brings adds to the joy we have playing this game. People want to use your CC IN their games. They are not collecting your AI slop for pinterest pinboards, they want to use your CC in their games, and they expect the CC to look as advertised. Using AI does not help to “sell” the creations, they rather act as a deterrent, because people now think that the CC must be absolute crap because you do not even dare to show the real thing. Even worse, some people get baited thinking what they see is how it really looks in-game. Facilitating this is just extremely scummy behavior. Whatever comes out of the generative AI cannot be considered genuine game content anymore, it is AI slop, especially if you generate the 3d people (those are NOT Sims) inside the GenAI. Garments sit completely different on a model, they change entire body parts and the way the clothes sit on a body, they generally smooth away any resemblance of polygons, the lighting, shadows and colors may completely change. What comes out of a GenAI has NOTHING to do anymore with how a video game character is rendered inside its game. CC previews have a clear function: to show how a creation looks in the game, to act as a preview of the content you advertise and want users to download and install into their games. Users use the preview images to assess if they like your content and expect the content to look very similar in their games. Providing that reference is literally a preview image’s main job. Your images should not mislead. Do not mistake preview images as edits/flavor images, in which generally creative freedom is acceptable and encouraged. The difference: An edit/flavor image does not advertise a product. It exists as art. Adding previews made inside the game that shows potential shortcomings in a realistic way lets users know that you care. It shows that you do not want to waste their time with downloading and installing something they will be disappointed with because it looks nothing like the advertised image. Providing accurate images is a sign of respect towards your users. If you actually do care about your users and want to portray your CC accurately, yet cannot live without a flavor image, then at least make sure you ALSO show images that show the creation inside the game, with in-game lighting, honestly showing potential flaws, along with your flavor image. TL;DR: Fellow CC Creators, did you know that you can use a donate button instead of Early Access, and that your fans will still subscribe on Patreon if you release your CC completely for FREE, no hidden/paid posts, because they choose to do so without any incentives? It feels much better, anyway. Please do not butcher your life-simulation game characters with GenAI for your CC previews. Your CC preview images should be representative of how your CC looks in the game.
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Personal Update (Thu, 28 May 2026)
I didn’t want this to mix with all the Paralives stuff I talked about in the previous post, so here is the personal part! I have been pretty quiet the last months, because I have been quite busy and exhausted. I am IN DEEP into therapy and have been for months now, and it WORKS this time. The confrontational aspect really did work wonders so far. It really felt surreal to face my biggest fear without any coping mechanisms and the full knowledge that my beliefs might actually become true (luckily, they never did and I only once broke down in tears later because it was a particular bad day). And we challenge them and even taunt them. Pay with loose coins? Check. Forget your money at the checkout? Done that. Enter the wrong PIN? Can’t faze me anymore. Return something I bought 5 minutes ago? I thought I’d never have the courage to return anything in that situation but guess what, i did that. Twice. It gets a bit easier every time. The whole training is supposed to show you that your beliefs about what will happen will NOT happen 99.9% of the time, and will not be a big deal like you thought and if it happens, you can actually deal with it get out alive afterwards. Who’d have thought. I feel so much better already, I went grocery shopping today and was calm as a cucumber (my boyfriend was there but I went in without him first). I even accidentally bumped into someone, said I’m sorry and they made a comment about me not having any rearview mirrors (I bumped backwards into their back trying to navigate my cart) and was able to joke about it and amazingly did not feel embarrassed. Maybe it’s just a glitch (I tend to think that on such good days), but what if these “good days” are becoming my new normal… My whole mindset is beginning to shift from “I cannot do that” to “Let me figure out what I need to do that”. Tomorrow, I do not have anyone to drive me to therapy (usually my friend drives me since she has stuff to do in the city anyway), and I am scared of taking the bus. But instead of canceling therapy, I set my mind onto taking the bus anyway. I have looked at the route and how I get to and from the bus. I even have some bus tickets that my mom gave me a few weeks ago “just in case”. And I still feel good about this decision hours later. I feel like I’m becoming another person. It’s like I’m meeting a new me. I think this may also change a lot for me, I may want to explore other things, maybe take up pottery or taking a dance class, some things that are at the far back of my mind because “I can’t do that anyway”. But maybe I will be able to soon. Right now, I enjoy playing some other games as well to unwind from the anxiety training. Subnautica 2 launched into Early Access, and I absolutely LOVED the first game, and liked Below Zero, and now it’s the wonder of the ocean all over again with phenomenal graphics. It really is a treat. I talked about my first impressions with Paralives in the previous post, check it out if that interests you!
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Paralives - First Impressions (Thu, 28 May 2026)
I’ve got a confession to make. I didn’t publish the last 3 or so posts I wrote. Why? Because I was either ranting, or way too much oversharing, or both. I want to keep it balanced and talk about positive and negative things. So if you care to read about my opinion about Paralives, read on (otherwise, feel free to skip this one). I do not have screenshots to share at this time, because I constantly pressed the wrong keys or something… they did not get saved, neither in steam nor in my windows screenshots folder. Overall, Paralives is a mixed bag for me. I was initially super mad about the pattern system (I still don’t like it much), it’s really a huge step down IMO. It is WAY more inflexible than the Sims 3 system, it’ severely more limiting with colors and how they can be mixed even. That is very disappointing, I will NOT be able to make any of my signature patterns. I may be able to pull off some simple textured patterns, but this pattern system for clothes is specifically designed to accommodate flat, graphical textures and not much else. You are limited to 3 colors, and you do not even get the full range for ever color channel since every channel seems to “merge” into the other one halfway, so it’s more like you get the span of 50% for a channel, at least that is how it seems. If you care for technical details: Black is the first color channel, but there are also shades of the next color, red. So, a 75% red will look like a darker color next to a 100% red, but I have to do more tests to confirm that, and how the colors interact. You only have black, red and green as color channels, and a mix between those. It’s like the devs made it unnecessarily limiting and complicated instead of building on the system that Sims 3 had. It’s pretty clear that they did not intend it to be used for structured textures, only flat patterns. But why this limit?! And why limit this feature technically instead of embracing the possibility to do something more with it even if Paralives themselves didn’t directly use it in that way? I feel like whoever made this feature did not even look at Sims 3’s pattern feature. It also looks pretty rough most of the time, often it is hard to get clean shapes, edge pixels are bleeding through, there are a lot of dark artifacts around shapes, it’s kind of a mess. It does seem like larger textures are usable, which is a relief. Paralives’ native patterns are only 128x128px in size, that is only half the resolution of Sims 3’s patterns, sadly. And they really look crunchy/pixelated up close on the para’s clothes. So CC may use larger textures in case there are no drawbacks (probably needs more video memory, though there is a setting to create mipmaps for the textures which may come in handy for these), it’s the early days and a lot can change. I find it so weird that Paras generally have good quality clothing textures, but then they just make patterns so small that they look crunchy and ruin the whole look of the para. I think people will mostly ignore the patterns in favor for baked-on patterns on the texture directly because that will look much better! Why bother with a feature if it looks bad… I just do not get it. I really hope this will be improved further. What that means for my CC journey? Well, I am not sure whether I will be sharing any patterns for Paralives anytime soon (maybe if they actually turn out well). I am trying out a few things to see what can be done with it, to push the limits, but I will take that slowly. It has been pretty frustrating so far, a lot of “oh, that does not work, I am more limited than that”, also the modding tool has glitched out several times and I had to start the mod over again, it’s frustrating if the technical side also causes problems. I’m also not currently in a creating mood (and I’ve been this way for several months and my creative battery is pretty depleted since every ounce currently goes into my anxiety therapy – more about that in my next post). I do like some aspects of Paralives, and some aspects could use improvement (but that’s what Early Access is for). Overall, I think it does have potential, though I feel it’s not going to replace Sims 3 (or Sims 4) since the games play very differently so far. It irked me that I have to initiate almost all interactions and Paras only keep themselves alive on “autonomy on” setting. The conversations were very limited and boring to me (they also take too long). To me Paras not interacting unless I initiate, that is not really a simulation. Walkbys walked THROUGH my paras on the street without any acknowledgement. There are a lot of glitches/Paras taking the same space when directing two of them to do the same thing. They just occupy the exact same space even if it’s already occupied. But I guess those are glitches that will be fixed in time. I also really hope they will add more voices and voice lines. Paras sound like they are just citing random words rather than having a proper conversation as of now. Also, kids are mute (no voices yet). The language does sound cute, but I feel it needs more flow, variety and emotional variety it to sound like a proper language. I’m not sure how much of that the budget allows, but it’s so crucial to me, since this is where a lot of immersion is coming from. You don’t even realize how important this is (only when it’s missing). I have only played a few hours so far and of course have not seen everything. Here are some more positive aspects: I do like the flexibility of the need bars. The changes to it if you get sick, for example, are brilliant: some needs are ignored (you do not get hungry if you have a stomach virus!), but your hygiene and bathroom bar get shorter so you have to fulfill that need more frequently. This feels very natural and really gives the impression that your para is not up to their usual self). The job and school system is pretty interesting and in-depth as well. I like how you can juggle 3 jobs at the same time! I feel like you can really “level up” / improve your para and give them perks and things, and it’s fun and counteracts the monotony of the daily grind pretty well. I would love to have some interactive careers as well (maybe there are some already and I just got a rabbithole one? I have not done much research into Paralives prior to buying it). I have tried the buy mode briefly and I like it so far, the ability to scale objects easily is absolutely great! I have only placed a few things and look forward to trying the modular furniture and things like that. The clothing is a bit meh so far, a lot of meshes are NOT optimized for patterns and patterns often look distorted, stretched and vary in sizes a lot. Some pants also have rotated UV map bits by the cuffs, and you cannot apply a pattern differently there so it just looks odd (even on pants without cuffs!). In general, I think they could make more use of the zones so you can apply different patterns to different aspects on the same garment (for example, a pant should have a main color, a cuff color, and a button color like it is done on a lot of Sims 3 clothing). Maybe there could be an option to toggle this, so you can easily have only ONE zone if you do not need the fine tuning, but for those who want to, they should have those options. (Keep in mind that I have played this game only for a few hours, maybe all this is already possible and I just haven’t figured it out, if so, let me know!) While it is great that Paras can wear anything/all clothes are unisex, I would like the ability to sort for more masculine or more feminine looking clothing just to be able to focus more on the style I want (or have style filters/tags, maybe?) I find it tedious to select colors and swatches, it’s not easy to spot which clothes you can add patterns to and which do not so I always have to click on the swatches to see that. To edit you have to right click and choose edit first, there are a lot of extra clicks involved and it’s a bit tedious/doesn’t have nice intuitive flow. I really miss how interactive the color/pattern system was with drag and drop in Sims 3. I guess we will get used to it, and I think they will probably improve a lot of the UI stuff once more feedback comes in. I was not able to create a Para yet because I got motion sick on the moving train scenes at the beginning, even though I have not ever experienced that before in video games. I hope we will be able to shut that off eventually. Because you are supposed to build your first custom para in front of large windows with a constantly moving landscape, I chose a pre-made household to play (the single father with his son). But from what I have seen in some videos, the Paramaker is amazingly detailed and I look forward to creating some paras. To end on a high note, I have to say that I have not seen a Para that was looking weird, had mismatched clothes or weird anatomy. Maybe I have not seen any spawned-in paras yet, but all the pre-made Paras look really good and unique and the art style works! I was skeptical at first, but it’s really growing on me. What are your thoughts about Paralives? Have you tried it yet, what are your experiences?
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the evening light feels different here. (Thu, 28 May 2026)
decomposedmaw: the evening light feels different here.
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(Fri, 22 May 2026)
goatguy7399: alaimo: my-wanton-self: animalwoonz: Personal space? Nope - never heard of it. Is that…… them YALL THERES MORE TO THE SERIES
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NRaas Needs Your Assistance! (Fri, 22 May 2026)
thecardinalsims: NRaas Needs Your Assistance! Do you use the NRaas mods? Has the information on the NRaas website and forum ever been useful to you? If so, a moment of your time please! I’d like to share the current situation with Simblr – which you can also read about directly from the site owner here: https://www.nraas.net/community/topic15428 While it seemed like we were entering an era of old-internet revival and indie websites in the fight against the dead-internet, a significant road block has emerged. Prices have inflated drastically for server parts, memory, storage, and server-hosting itself. This puts all non-profit online communities in peril. As a result, the site owner has opened a Patreon so that the community can help cover the costs of keeping us online. Important clarification: The NRaas mods are NEVER going to be paywalled. The project will remain open-source and free for everyone. Donations are optional. These mods are still in active development! The site and mods have been maintained by Chain_Reaction since Twallan’s retirement, providing countless updates and support. Lots of cool stuff over there if you haven’t updated in a hot minute. There is no pressure to donate if your situation does not allow for it. Thank you for the consideration! Long post ahead with information on the situation and some incentives for reaching membership goals. Keep reading
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Sources : (Wed, 06 May 2026)
assignedmale: Sources : Pink News The Good Law Project Yahoo.com The Mary Sue
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Lemme be straight for a minute, and say no amount of lack of traction and interaction on Tumblr… (Tue, 05 May 2026)
tau1tvec: Lemme be straight for a minute, and say no amount of lack of traction and interaction on Tumblr could ever hurt me, simply bc I’ve got a 3yo Instagram account that fairs 0-2 likes per post, and TikToks that get maybe 20 likes to every 200 views, which is a gap that only widens if it by some miracle breaks 300 view containment. The slow death of friend/follower culture, prioritization of tags for pushing trends and virality rather than discovery, curation and archival means, and the implementation of the FYP is sadly a lotta the reason why the interaction we were used to has likely shifted. Full disclosure, I don’t absolutely abhor the FYP, I use it a lot myself bc it keeps me engaged by filling my feed full of people and content I wouldn’t normally see, bc it doesn’t get reblogged onto my dashboard. I find so many talented artists and GIF makers thanks to it, but I also know that not everyone interacts with it as liberally as I do. Perhaps that’s got more to do with the way tumblr has always been either a heavily curated experience for some, or a meme slot machine for others, and everything else kinda slips between the cracks of niche-ness. To the point, I guess this is my long way of telling you… a lotta the time it isn’t just you, or something you’re doing or not doing. Sometimes these apps just really suck at doing what they say they’re supposedly doing… but also like, we all would probably be having a much more fun and enriching and organic social media experience if we didn’t have to rely on things like the FYP… if we reblogged more.
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I have had these replacements installed since forever and completely forgot how bad EA’s unedited… (Thu, 30 Apr 2026)
viccus: These default wood texture replacements should be in everyone’s resource tab, because they’re seriously a MUST-HAVE. The default textures are incredibly harsh, especially with darker wood tones. Do yourself a favour and get it if you don’t already, and show some love to JaneSamborski, who uploaded the replacement. I’ve seen how some of my builds look in other simmers’ games who don’t have the replacement and get a jumpscare because the wood looks so awful Knock, Please: Default Replacement Wood Textures I have had these replacements installed since forever and completely forgot how bad EA’s unedited wood textures look!
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It’s been a year since the Supreme Court ruling about trans people in single sex spaces. Bridget… (Fri, 17 Apr 2026)
saxifraga-x-urbium: Why I’m one of 100,000 women who’ve signed a petition in support of trans people It’s been a year since the Supreme Court ruling about trans people in single sex spaces. Bridget Phillipson has sent the EHRC guidance back to become more inclusive – this from a woman not famously pro-trans, to put it mildly – and above all, 100,000 cis women have now signed Not In Our Name’s petition in support of trans people. Eighty-six per cent of respondents rejected calls to segregate the men’s and women’s ponds on Hampstead Heath (and bear in mind that 84 per cent had swum at the ponds, and 74 per cent were Londoners). Protests all over the UK took place last weekend against excluding trans children from Girl Guiding, and Women’s Institute groups are closing as a response to no longer being allowed to be inclusive. These are not “trans activists,” by the way. These are mothers, relatives and friends, whose loved ones are being monstered in the public eye. The former psychologist Caroline Litman, whose daughter, Alice, was facing a five-year wait for a gender identity assessment when she died by suicide at 20, has spoken tirelessly about the challenges to trans lives. Gender critical people always go on about how women aren’t being listened to – well, I think it’s time to listen to the hundreds of thousands who would much rather trans people were left alone. What makes me and so many other women so intensely furious about this campaign is that it uses our safety as a lightning rod. I visited the makeshift memorial to Sarah Everard on Clapham Common in the days after a policeman murdered her. I have been followed, catcalled and grabbed by men in plain sight, while wearing the most boring of clothing. What I’ve worn or where I’ve been has never been of consequence. Nor have they ever needed to disguise themselves, as so many gender critical people claim. Men have never been bothered about consequences – who’s going to do anything about it? Just look at who runs the Western world. Cis men and boys are overwhelmingly more likely to commit harm – to men as well as to women. When the results of the Hampstead Ponds survey came in January, I had a two-minute look at Sky News and the BBC. Ninety-four children harmed by orthopaedic surgeon Yaser Jabbar. A 15-year-old boy pleaded guilty to murdering Leo Ross, 12, as he walked home from school. In Nuneaton, a 12-year-old girl was targeted by two men before one strangled and raped her. Men don’t need to cross-dress to attack us, and it’s insulting to say so. It’s also deeply insulting to anyone who endures the harrowing stress of gender dysphoria. I believe that the only reason gender critical people are listened to to such a disproportionate extent is that they are backed with money to bring lawsuits. This anti-trans focus takes me right back to Section 28 and anti-gay treatment that helped me and many of my peers to grow up utterly clueless in the Nineties. If I hadn’t been educated by Eurotrash on Channel 4, I might have absorbed the poisonous idea that I was being drip-fed during daylight hours that lesbians and gay people were wrong. All this legislation does is create more ignorance. It doesn’t stop people from being; it just makes them live in secret. We have so few gay elders, not because gay men don’t exist, but because Aids wiped them out in the Eighties and Nineties and because legislation made their lives so much harder. Focusing on trans people gives a certain type of person a sense of power and a focus for their own rage. They can’t tackle the domination of men – but with extensive backing by secretive donors, organisations like Sex Matters can go back, and back, and back to court about trans people, regardless of overall public thought. It is as appalling as it is un-British. Logic doesn’t matter to these people, only cruelty and power. They don’t want trans people to exist, full stop. It’s time for them to admit that they find them yucky, rather than dangerous, and stop hiding behind “women’s safety” as an excuse. And listen to the hundreds of thousands of women who are fed up with being used as a deflection from the real issues impacting our lives. And we all know that the threat is not coming from the trans community.
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The Biggest Sims Creator Just Teamed Up with Congress Against EA (Wed, 15 Apr 2026)
simdertalia: cowplant-snacks: anachrosims: The Biggest Sims Creator Just Teamed Up with Congress Against EA Lilsimsie is teaming up with her Congressional rep - details in the video! God bless her. It may not change anything, but CERTAINLY won’t if we don’t fight. Spread the word!!! THIS is what us creators should be supporting! Her stream and discussion with her rep is on April 15th - again, check the vid for details on this situation. Link to the Block EA Deal Petition: https://playersalliancehq.org/block-ea-deal-petition/ Just making sure this gets as much visibility as it can in the simming community!
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Exactly. It is okay to have opinions, but please do not make other people’s lives hell because of… (Tue, 14 Apr 2026)
alaskansims: Just a PSA and something that should be common sense, but I guess some people need a friendly reminder… Just because you don’t agree with someone else’s views, how they do things etc., does not give you the right to publically announce on social media how against how someone else does something or that you don’t agree with their views. It also doesn’t give you the right to go out of your way to attempt to spread hatred and obtain a following to cast out or bully an individual into leaving a community. Bullying, Harassment or going out of your way to express your views in a way that makes a person not feel welcome in a community is toxic, unacceptable and uncalled for. Your age, how long you have been in the community and so on is irrelevant. The Sims community on Tumblr has gone severely downhill since I joined originally back in 2017 and I am ashamed to see the kind of environment that has been created for the community. If you don’t agree with someone using AI to help them learn how to do something, that is fine. If you don’t agree with someone doing Sims 4 or Second Life conversions? Cool. What is not okay for any reason, is public calling out (even if indirectly), bullying, or attempting to force someone to leave the community simply because you don’t like them, their views, or how they do things. Thankfully I have not seen many posts the last couple weeks that need a reminder, but I have seen one or two on top of hearing from a friend of mine who has expressed concerns about a specific situation that calls for this PSA. Key takeaway is this: Don’t be a jerk and if you don’t agree with someone else and it really bothers you, simply unfollow or mute their content so you don’t have to see it. Simple as that. The majority of people I follow I am pretty certain are grown adults who are more than capable of being kind and respectful. So lead by example, please. Exactly. It is okay to have opinions, but please do not make other people’s lives hell because of them. You wouldn’t want to be bullied because of your views either. If people foster such environments where it’s okay to harass people and shame them, it’s only a matter of time before it’s your opinion that’s unwanted, and you get bullied instead because you helped to make this an acceptable behavior. This will be no good for anyone long-term. By the way, shaming others for not having the same opinion/for not unfollowing a person just because of some rumors about that person’s views or interpretations of what they have written or who they have reblogged: that’s fostering that toxic climate too. When I am following a person on tumblr, I follow for Sims content. I am very likely not aware of what they may post on their side blogs, or what political messages they might reblog from time to time. I’m not glued to my dash 24/7 reading everything at all times from everyone and keeping track of everything. Likewise, I may not see an allegedly hidden agenda and insider info about what that person meant by writing XYZ because they posted something 3 months ago that was supposed to be a reference to some other thing. Most times, I just see a post without more context on my dash. I don’t keep up with every person’s blog history that I follow. Liking or reblogging a blog does not automatically mean fully subscribing to its contents. It also does not mean that I have the same views as the person posting it. It’s unlikely that I am even aware of those views. We all just share a fraction of ourselves on the internet anyway, and we make mistakes! When I like, reblog or comment, it means I pressed a button on an internet site because I appreciated what I saw for a fleeting moment. I may have seen that post for 2 seconds and liked for a picture, not reading the text underneath. You do not know. It’s an unreliable metric not suitable to use as a gauge of people’s views and personalities! We as people are so much more than the things we post on tumblr. We are real people with real lives and real feelings. Please remember that.
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Unique Elder Body Skins for The Sims 3 (Tue, 14 Apr 2026)
virtual-hugs: Unique Elder Body Skins for The Sims 3 ♦︎ Did you know that EA was likely planning on adding unique body textures to elders? Separate beta textures exist for them within the game files. This mod restores this feature and allows elders to have age details on their bodies, without having to apply a non-default CC skin. ♦︎ Backstory: I felt disappointed that the elder skin from Kurasoberina’s Primer was only available with the non-default version. It’s pretty weird how elder Sims look just as buttery smooth as teens and adults when it comes to their body. So I was determined to give elders the wrinkly and sun-damaged skin that they deserve. ♦︎ The way I’ve achieved this is by editing the skintone resources of all the default skins. Elders will now use body textures different from the teen and adult ones. Youthful and flawless skin begone! ♦︎ The textures are easy to replace to match your DR skin. The ones included with this mod are taken from and meant to be used with the Primer DR skin by @kurasoberina. Additional information can be found on the download pages. DOWNLOAD: MODTHESIMS | SIMBLR.CC Don’t forget to apply your sunscreen to avoid the fate of these geriatric twins! ☀️
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